![]() ![]() It’s intriguing to try and parse together where they might be from and what purpose they serve. Random events will crop up during rounds to give you more nuggets and there are things like “Void Eyes” popping in from other dimensions. For something with basically no story, Vicious Circle feels like a lived-in world. I’m also surprised at how much world-building there is here. I get that there’s supposed to be a greater threat in the form of this giant chicken, but some serious balance issues get in the way of what should be a game where players put aside their self-interest to help each other. The secondary items you grab even allow you to steal nuggets from other players, further putting emphasis on the fact that cooperative play is pointless. I wouldn’t call anything about this game cooperative, because it never behooves you to coordinate with your “teammates.” Since only a single person can win each round, it’s better to set off on your own and collect nuggets for yourself instead of dealing with others. It’s just that after you become acclimated to how Vicious Circle works, you start to realize that there is basically no substance here. It helps that the characters you select from each have distinct abilities and personalities, making for slightly different playstyles during a round. It’s a decent enough premise for a game and something that sounds like it would be a blast with friends.
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